The Alienware Aurora R13 is a unique device for me to use and review, as I have not purchased a gaming desktop in about 25 years, preferring to build my own. Little about it serves to sway me away from that approach, but I do certainly appreciate the idea of a ready-to-go out of the box gaming machine and how appealing that is to many.
Out of the (very large) box, the Alienware Aurora R13 possesses a distinctive, space-y aesthetic. The case color scheme is called Lunar Light. Whether you like it or not may well depend upon your age: me, a middle-aged man, didn’t love it or hate it, but I found myself growing to like it as there was something of a 1990s feel to it that tickled my sense of nostalgia.
My teenage son, upon first look, thought it was amazing and the coolest thing he’d seen. This chassis represents an update to the design and as such features a transparent side to allow viewing of the components inside.
The spec sheet is eye-popping: a liquid-cooled Intel Core i9-12900KF CPU, a Nvidia RTX 3080 graphics card, 32GB RAM, and a 1TB PCIe SSD. The case is absolutely awash in USB ports, including Type C ports up to 20Gbps, and there are literally endless lighting customization options with the case.
Sounds like PC paradise, but alas there are a few problems in paradise. Let’s start with the CPU. The i9-12900KF is near the very top of the Intel CPU heap, only outclassed by the slightly faster special edition 12900KS.
As a K-series chip, it is fully unlocked for overclocking. The F-suffix indicates it does not have onboard graphics, so it will require a discrete graphics card, which is typical for a CPU this high-end.
The i9 is Intel’s Alder Lake design, which has a heterogeneous architecture: 8 “performance” cores that are capable of handling two threads per core for intensive applications, along with 8 “efficiency” cores (one thread/core) for handling more mundane tasks.
This gives the chip the capability to handle 24 total threads, and it’s this architecture, with Intel’s new thread scheduler to properly allocate tasks to the correct cores, that makes this require Windows 11 for maximum performance.
Here’s the problem: with the 12th gen Core series, Intel has changed how these chips operate. The old TDP (thermal design power) measurements don’t mean as much, and these chips are meant to clock as high as they want, and draw as much power as they want (up to 241W in this case for a K-series chip), so long as the thermals allow them.
This chip, with top clocks over 5Ghz and 8+8 cores, draws a lot of power and generates a lot of heat. And it’s cooled by just a liquid cooler with a single radiator and a 120mm fan. It’s just not enough–a 360mm AIO cooler is not overkill for this chip.
The problem is that there just doesn’t seem to be room anywhere in a custom case like this to fit a liquid cooler that robust, so they stuck with a 120mm liquid cooling solution (that appears to be proprietary by the way, so don’t think you can change it).
There are plenty of other case fans that attempt to mitigate–keep in mind there is a huge and very power hungry GPU in the case as well–by pulling in air through the front, over the RAM and CPU cooler and another one lower for airflow over the GPU, all trying to exhaust the air out the back.
The net result is that under heavy load–Cinebench R23 benchmarking, for example, which engages all cores at 100%–the system can both be surprisingly loud and yet the CPU still appears to throttle, at least from what I can tell from HWMonitor.
Will this matter for gaming? Frankly, no, apart from lesser but still increased fan noise. Games do not engage the CPU to that extent, and probably won’t for the expected lifespan of this machine. And unless you are gaming at a very low resolution (for super high frame rates in competitive shooters), you will be GPU bound far before this CPU limits you.
What this does mean is that if you have ambitions to make this a dual-purpose gaming and production workstation, rendering for hours at 100% CPU usage is perhaps not this device’s strong suit. This is probably my number one issue with the device.
The CPU is seated in a (sadly) proprietary motherboard, which is in turn powered by a (sadly) proprietary 750W power supply. Alder Lake CPUs can be run with either older DDR4 RAM or new DDR5 RAM, depending upon the motherboard configuration.
DDR4 is still quite competitive with all but the fastest DDR5 due the latter’s latency penalty, a phenomenon that has arisen in the past during other memory standard transitions. This motherboard, based upon the top end Intel Z690 chipset, looks forward to the future by using DDR5, but it’s not particularly fast RAM and appears to be underclocked: CPU-Z reports it as 32GB (2x16GB) SK Hynix DDR5-4800, but it’s being run at 4400Mhz.
I’m a little puzzled at the decision, but Dell, in my experience, can be pretty conservative with things like memory timings, perhaps to prize stability over performance or to regulate thermals. The slower RAM speeds probably serve to hold back the chip somewhat in certain memory-sensitive scenarios, but the 32GB amount is more than sufficient for just about any mainstream usage.
Also curious for a gaming machine that has a window on the side to look in: no flashy RGB or heatsinks on the RAM. Just two plain green sticks. For a gaming desktop, the real star of the show is the GPU, and here there’s no disappointment.
The Nvidia RTX 3080, which debuted in 2020, is still near the top of the Nvidia product line, only eclipsed by the RTX 3090 and some refresh variants of the 3080. With 10GB of speedy GDDR6X VRAM and support for the latest Nvidia features like ray-tracing and (more importantly) DLSS 2.
0, there’s little that you can throw at this card that it can’t handle. In benchmarking, I focused on 4K gaming at the highest possible details, since my preference is always for maximum eye-candy. I tested in 4 different games, all visually stunning AAA titles that feature built-in benchmarking tools: Assassin’s Creed Odyssey, Shadow of the Tomb Raider, Horizon: Zero Dawn, and Forza Horizon 5.
All were tested fully updated and with the latest Nvidia driver. In AC: Odyssey, at 3840×2160 resolution and every graphical detail maximized, the system achieved an average of 64fps, with a low of 40 and a maximum of 104.
In Horizon Zero Dawn, using the Ultimate Quality preset at 2160p, it was good for 78fps on average, with a low of 48, a high of 124, and a 99% percentile of 66 (meaning 99% of the time frames were at 66fps or above, so very fluid).
For Forza Horizon 5, the latest release of the four, settings were for 2160p and above the highest preset–every setting was put to the maximum (ultra or extreme), ray tracing turned on, TAA enabled. It achieved 66fps with a low of 57 and a high of 79.
1. Shadow of the Tomb Raider launched as a title that supported Nvidia’s Deep Learning Super Sampling (DLSS) and some limited ray tracing; it’s since been updated to support the even better DLSS 2. 0 of the Nvidia 3xxx series cards.
DLSS is “free performance” and so I always turn it on, usually in Quality mode. Results were good for 81fps on average at 4K with everything set to maximum, including ray tracing. These are great results, but my similar homebuilt system (also a 3080) with a much less powerful CPU (Ryzen 5600X) spits out similar numbers, so the ultra-powerful CPU isn’t completely necessary to generate great gaming performance, though other applications will definitely see a difference.
I’d be very curious to see this machine with an i5-12600K/RTX 3080 configuration as I think it’d still fly in games but run cooler overall. Storage is supplied by a Western Digital SN810 PCIe 4. 0 SSD.
It appears this is largely a model supplied to OEMs. It is rated by WD for up to 6600 MB/s sequential read speed and 5000 MB/s sequential write speeds. I actually found it to outperform those numbers in CrystalDiskMark, with the sequential read speeds just a hair under 7000 MB/s.
This system doesn’t have any additional storage, but it appears there is a second M. 2 slot open on the motherboard, along with a handful of SATA ports for connecting additional storage. Network connectivity is provided either by a Wireless AX connection, or the Killer 2.
5Gbps ethernet port. The rear I/O panel also sports a variety of analog and digital audio out ports in addition to a bevy of USB ports. Included peripherals are a very basic but serviceable keyboard and mouse; they clearly expect you’ll buy your own “gamer-centric” gear.
The included software, Alienware Command Center, made light customization really easy and fun to use through the AlienFX tab, though the “Thermals” button was buggy and refused to load after an update, even after uninstalling and reinstalling the software.
It seems to be a common issue. There are other settings for power configurations and the ability for it to manage your game library. After all that, I’m in a weird position thinking about this device.
On the one hand, it’s a gaming desktop, and in that role, it will do what it’s supposed to do and you’ll be happy with it. You’ll install your games, they’ll run great, and you’ll have fun. It has a cool aesthetic (if it’s your thing) that stands out from the square boxes of other desktops, and there are tons of fun lighting customizations.
You also don’t have to build it yourself and you get a warranty and tech support. It’ll do what it needs to do for a long time to come. However, there are things that I as a DIY gaming PC builder have a hard time overlooking.
The underpowered cooler and resulting noise. The proprietary, non-standard parts. The curiously underclocked RAM. The knowledge that I could build my own machine with similar specs for less money and with fewer compromises.
If you are in this camp, I don’t think this is for you. But if you’re in the first group–someone who just wants to plug it in and game, then it’s worth your consideration.